####################################################################### # This GNU makefile drives the build of the sqlite3 WASM # components. It is not part of the canonical build process. # # This build assumes a Linux platform and is not intended for # general-purpose client-level use, except for creating builds with # custom configurations. It is primarily intended for the sqlite # project's own development of the JS/WASM components. # # Primary targets: # # default, all = build in dev mode # # o0, o1, o2, o3, os, oz = full clean/rebuild with the -Ox level indicated # by the target name. Rebuild is necessary for all components to get # the desired optimization level. # # quick, q = do just a minimal build (sqlite3.js/wasm, tester1) for # faster development-mode turnaround. # # qo2, qoz = a combination of quick+o2/oz. # # dist = create end user deliverables. Add dist.build=oX to build # with a specific optimization level, where oX is one of the # above-listed o? or qo? target names. # # snapshot = like dist, but uses a zip file name which clearly # marks it as a prerelease/snapshot build. # # clean = clean up # # Required tools beyond those needed for the canonical builds: # # - Emscripten SDK: https://emscripten.org/docs/getting_started/downloads.html # - The bash shell # - GNU make, GNU sed, GNU awk, GNU grep (all in the $PATH) # - wasm-strip for release builds: https://github.com/WebAssembly/wabt # - InfoZip for 'dist' zip file ######################################################################## # # Significant TODOs for this build include, but are not necessarily # limited to: # # 1) Consolidate the code generation for sqlite3*.*js into a script # which generates the makefile code, rather than using $(call) and # $(eval), or at least centralize the setup of the numerous vars # related to each build variant $(JS_BUILD_MODES). # SHELL := $(shell which bash 2>/dev/null) MAKEFILE := $(lastword $(MAKEFILE_LIST)) CLEAN_FILES := DISTCLEAN_FILES := ./--dummy-- default: all release: oz # JS_BUILD_MODES exists solely to reduce repetition in documentation # below. JS_BUILD_MODES := vanilla esm bunder-friendly node # Emscripten SDK home dir and related binaries... EMSDK_HOME ?= $(word 1,$(wildcard $(HOME)/emsdk $(HOME)/src/emsdk)) emcc.bin ?= $(word 1,$(wildcard $(EMSDK_HOME)/upstream/emscripten/emcc) $(shell which emcc)) ifeq (,$(emcc.bin)) $(error Cannot find emcc.) endif emcc.version := $(shell "$(emcc.bin)" --version | sed -n 1p \ | sed -e 's/^.* \([3-9][^ ]*\) .*$$/\1/;') ifeq (,$(emcc.version)) $(warning Cannot determine emcc version. This might unduly impact build flags.) else $(info using emcc version [$(emcc.version)]) endif emcc.version := $(shell "$(emcc.bin)" --version | sed -n 1p \ | sed -e 's/^.* \([3-9][^ ]*\) .*$$/\1/;') ifeq (,$(emcc.version)) $(warning Cannot determine emcc version. This might unduly impact build flags.) else $(info using emcc version [$(emcc.version)]) endif wasm-strip ?= $(shell which wasm-strip 2>/dev/null) ifeq (,$(filter clean,$(MAKECMDGOALS))) ifeq (,$(wasm-strip)) $(info WARNING: *******************************************************************) $(info WARNING: builds using -O2/-O3/-Os/-Oz will minify WASM-exported names,) $(info WARNING: breaking _All The Things_. The workaround for that is to build) $(info WARNING: with -g3 (which explodes the file size) and then strip the debug) $(info WARNING: info after compilation, using wasm-strip, to shrink the wasm file.) $(info WARNING: wasm-strip was not found in the PATH so we cannot strip those.) $(info WARNING: If this build uses any optimization level higher than -O1 then) $(info WARNING: the ***resulting JS code WILL NOT BE USABLE***.) $(info WARNING: wasm-strip is part of the wabt package:) $(info WARNING: https://github.com/WebAssembly/wabt) $(info WARNING: on Ubuntu-like systems it can be installed with:) $(info WARNING: sudo apt install wabt) $(info WARNING: *******************************************************************) endif endif # 'make clean' check ifeq (,$(wasm-strip)) maybe-wasm-strip = echo "not wasm-stripping" else maybe-wasm-strip = $(wasm-strip) endif dir.top := ../.. # Reminder: some Emscripten flags require absolute paths but we want # relative paths for most stuff simply to reduce noise. The # $(abspath...) GNU make function can transform relative paths to # absolute. dir.wasm := $(patsubst %/,%,$(dir $(MAKEFILE))) dir.api := api dir.jacc := jaccwabyt dir.common := common dir.fiddle := fiddle dir.tool := $(dir.top)/tool CLEAN_FILES += *~ $(dir.jacc)/*~ $(dir.api)/*~ $(dir.common)/*~ $(dir.fiddle)/*~ ######################################################################## # dir.dout = output dir for deliverables. # # MAINTENANCE REMINDER: the output .js and .wasm files of certain emcc # buildables must be in _this_ dir, rather than a subdir, or else # parts of the generated code get confused and cannot load # property. Specifically, when X.js loads X.wasm, whether or not X.js # uses the correct path for X.wasm depends on how it's loaded: an HTML # script tag will resolve it intuitively, whereas a Worker's call to # importScripts() will not. That's a fundamental incompatibility with # how URL resolution in JS happens between those two contexts. See: # # https://zzz.buzz/2017/03/14/relative-uris-in-web-development/ # # We unfortunately have no way, from Worker-initiated code, to # automatically resolve the path from X.js to X.wasm. # # We have an "only slightly unsightly" solution for our main builds # but it does not work for the WASMFS builds, so those builds have to # be built to _this_ directory and can only run when the client app is # loaded from the same directory. dir.dout := $(dir.wasm)/jswasm # dir.tmp = output dir for intermediary build files, as opposed to # end-user deliverables. dir.tmp := $(dir.wasm)/bld CLEAN_FILES += $(dir.tmp)/* $(dir.dout)/* ifeq (,$(wildcard $(dir.dout))) dir._tmp := $(shell mkdir -p $(dir.dout)) endif ifeq (,$(wildcard $(dir.tmp))) dir._tmp := $(shell mkdir -p $(dir.tmp)) endif ######################################################################## # Set up sqlite3.c and sqlite3.h... # # To build with SEE (https://sqlite.org/see), either put sqlite3-see.c # in the top of this build tree or pass # sqlite3.c=PATH_TO_sqlite3-see.c to the build. Note that only # encryption modules with no 3rd-party dependencies will currently # work here: AES256-OFB, AES128-OFB, and AES128-CCM. Not # coincidentally, those 3 modules are included in the sqlite3-see.c # bundle. # # A custom sqlite3.c must not have any spaces in its name. sqlite3.canonical.c := $(dir.top)/sqlite3.c sqlite3.c ?= $(firstword $(wildcard $(dir.top)/sqlite3-see.c) $(sqlite3.canonical.c)) sqlite3.h := $(dir.top)/sqlite3.h ifeq (,$(shell grep sqlite3_activate_see $(sqlite3.c) 2>/dev/null)) SQLITE_C_IS_SEE := 0 else SQLITE_C_IS_SEE := 1 $(info This is an SEE build.) endif # Most SQLITE_OPT flags are set in sqlite3-wasm.c but we need them # made explicit here for building speedtest1.c. SQLITE_OPT = \ -DSQLITE_ENABLE_FTS5 \ -DSQLITE_ENABLE_RTREE \ -DSQLITE_ENABLE_EXPLAIN_COMMENTS \ -DSQLITE_ENABLE_UNKNOWN_SQL_FUNCTION \ -DSQLITE_ENABLE_STMTVTAB \ -DSQLITE_ENABLE_DBPAGE_VTAB \ -DSQLITE_ENABLE_DBSTAT_VTAB \ -DSQLITE_ENABLE_BYTECODE_VTAB \ -DSQLITE_ENABLE_OFFSET_SQL_FUNC \ -DSQLITE_OMIT_LOAD_EXTENSION \ -DSQLITE_OMIT_DEPRECATED \ -DSQLITE_OMIT_UTF16 \ -DSQLITE_OMIT_SHARED_CACHE \ -DSQLITE_OMIT_WAL \ -DSQLITE_THREADSAFE=0 \ -DSQLITE_TEMP_STORE=3 \ -DSQLITE_OS_KV_OPTIONAL=1 \ '-DSQLITE_DEFAULT_UNIX_VFS="unix-none"' \ -DSQLITE_USE_URI=1 \ -DSQLITE_WASM_ENABLE_C_TESTS \ -DSQLITE_C=$(sqlite3.c) .NOTPARALLEL: $(sqlite3.h) $(sqlite3.h): $(MAKE) -C $(dir.top) sqlite3.c $(sqlite3.c): $(sqlite3.h) .PHONY: clean distclean clean: -rm -f $(CLEAN_FILES) distclean: clean -rm -f $(DISTCLEAN_FILES) ifeq (release,$(filter release,$(MAKECMDGOALS))) ifeq (,$(wasm-strip)) $(error Cannot make release-quality binary because wasm-strip is not available. \ See notes in the warning above) endif else $(info Development build. Use '$(MAKE) release' for a smaller release build.) endif ######################################################################## # Adding custom C code via sqlite3_wasm_extra_init.c: # # If the canonical build process finds the file # sqlite3_wasm_extra_init.c in the main wasm build directory, it # arranges to include that file in the build of sqlite3.wasm and # defines SQLITE_EXTRA_INIT=sqlite3_wasm_extra_init. # # sqlite3_wasm_extra_init() must be a function with this signature: # # int sqlite3_wasm_extra_init(const char *) # # and the sqlite3 library will call it with an argument of NULL one # time during sqlite3_initialize(). If it returns non-0, # initialization of the library will fail. # # The filename can be overridden with: # # make sqlite3_wasm_extra_init.c=my_custom_stuff.c # # See example_extra_init.c for an example implementation. ######################################################################## sqlite3_wasm_extra_init.c ?= $(wildcard sqlite3_wasm_extra_init.c) cflags.wasm_extra_init := ifneq (,$(sqlite3_wasm_extra_init.c)) $(info Enabling SQLITE_EXTRA_INIT via $(sqlite3_wasm_extra_init.c).) cflags.wasm_extra_init := -DSQLITE_WASM_EXTRA_INIT endif # bin.version-info = binary to output various sqlite3 version info for # embedding in the JS files and in building the distribution zip file. # It must NOT be in $(dir.tmp) because we need it to survive the # cleanup process for the dist build to work properly. bin.version-info := $(dir.wasm)/version-info $(bin.version-info): $(dir.wasm)/version-info.c $(sqlite3.h) $(MAKEFILE) $(CC) -O0 -I$(dir $(sqlite3.c)) -o $@ $< DISTCLEAN_FILES += $(bin.version-info) # bin.stripcomments is used for stripping C/C++-style comments from JS # files. The JS files contain large chunks of documentation which we # don't need for all builds. That app's -k flag is of particular # importance here, as it allows us to retain the opening comment # blocks, which contain the license header and version info. bin.stripccomments := $(dir.tool)/stripccomments $(bin.stripccomments): $(bin.stripccomments).c $(MAKEFILE) $(CC) -o $@ $< DISTCLEAN_FILES += $(bin.stripccomments) ######################################################################## # C-PP.FILTER: a $(call)able to transform $(1) to $(2) via ./c-pp -f # $(1) ... # # Historical notes: # # - We first attempted to use gcc and/or clang to preprocess JS files # in the same way we would normally do C files, but C-specific quirks # of each makes that untennable. # # - We implemented c-pp.c (the C-Minus Pre-processor) as a custom # generic/file-format-agnostic preprocessor to enable us to pack # code for different target builds into the same JS files. Most # notably, some ES6 module (a.k.a. ESM) features cannot legally be # referenced at all in non-ESM code, e.g. the "import" and "export" # keywords. This preprocessing step permits us to swap out sections # of code where necessary for ESM and non-ESM (a.k.a. vanilla JS) # require different implementations. The alternative to such # preprocessing, would be to have separate source files for ES6 # builds, which would have a higher maintenance burden than c-pp.c # seems likely to. # # c-pp.c was written specifically for the sqlite project's JavaScript # builds but is maintained as a standalone project: # https://fossil.wanderinghorse.net/r/c-pp bin.c-pp := ./c-pp $(bin.c-pp): c-pp.c $(sqlite3.c) $(MAKEFILE) $(CC) -O0 -o $@ c-pp.c $(sqlite3.c) '-DCMPP_DEFAULT_DELIM="//#"' -I$(dir.top) \ -DSQLITE_OMIT_LOAD_EXTENSION -DSQLITE_OMIT_DEPRECATED -DSQLITE_OMIT_UTF16 \ -DSQLITE_OMIT_SHARED_CACHE -DSQLITE_OMIT_WAL -DSQLITE_THREADSAFE=0 \ -DSQLITE_TEMP_STORE=3 define C-PP.FILTER # Create $2 from $1 using $(bin.c-pp) # $1 = Input file: c-pp -f $(1).js # $2 = Output file: c-pp -o $(2).js # $3 = optional c-pp -D... flags $(2): $(1) $$(MAKEFILE) $$(bin.c-pp) $$(bin.c-pp) -f $(1) -o $$@ $(3) CLEAN_FILES += $(2) endef # /end C-PP.FILTER ######################################################################## # cflags.common = C compiler flags for all builds cflags.common := -I. -I$(dir $(sqlite3.c)) # emcc.WASM_BIGINT = 1 for BigInt (C int64) support, else 0. The API # disables certain features if BigInt is not enabled and such builds # _are not tested_ on any regular basis. emcc.WASM_BIGINT ?= 1 # emcc_opt = optimization-related flags. These are primarily used by # the various oX targets. build times for -O levels higher than 0 are # painful at dev-time. emcc_opt ?= -O0 # When passing emcc_opt from the CLI, += and re-assignment have no # effect, so emcc_opt+=-g3 doesn't work. So... emcc_opt_full := $(emcc_opt) -g3 # ^^^ ALWAYS use -g3. See below for why. # # ^^^ -flto improves runtime speed at -O0 considerably but doubles # build time. # # ^^^^ -O3, -Oz, -Os minify symbol names and there appears to be no # way around that except to use -g3, but -g3 causes the binary file # size to absolutely explode (approx. 5x larger). This minification # utterly breaks the resulting module, making it unsable except as # self-contained/self-referential-only code, as ALL of the exported # symbols get minified names. # # However, we have an option for using -Oz or -Os: # # Build with (-Os -g3) or (-Oz -g3) then use wasm-strip, from the wabt # tools package (https://github.com/WebAssembly/wabt), to strip the # debugging symbols. That results in a small build with unmangled # symbol names. -Oz gives ever-so-slightly better compression than # -Os: not quite 1% in some completely unscientific tests. Runtime # speed for the unit tests is all over the place either way so it's # difficult to say whether -Os gives any speed benefit over -Oz. # # Much practice has demonstrated that -O2 consistently gives the best # runtime speeds, but not by a large enough factor to rule out use of # -Oz when small deliverable size is a priority. ######################################################################## # EXPORTED_FUNCTIONS.* = files for use with Emscripten's # -sEXPORTED_FUNCTION flag. EXPORTED_FUNCTIONS.api.main := $(abspath $(dir.api)/EXPORTED_FUNCTIONS.sqlite3-api) EXPORTED_FUNCTIONS.api.in := $(EXPORTED_FUNCTIONS.api.main) ifeq (1,$(SQLITE_C_IS_SEE)) EXPORTED_FUNCTIONS.api.in += $(abspath $(dir.api)/EXPORTED_FUNCTIONS.sqlite3-see) endif EXPORTED_FUNCTIONS.api := $(dir.tmp)/EXPORTED_FUNCTIONS.api $(EXPORTED_FUNCTIONS.api): $(EXPORTED_FUNCTIONS.api.in) $(sqlite3.c) $(MAKEFILE) cat $(EXPORTED_FUNCTIONS.api.in) > $@ # sqlite3-license-version.js = generated JS file with the license # header and version info. sqlite3-license-version.js := $(dir.tmp)/sqlite3-license-version.js # sqlite3-license-version-header.js = JS file containing only the # license header. sqlite3-license-version-header.js := $(dir.api)/sqlite3-license-version-header.js # sqlite3-api-build-version.js = generated JS file which populates the # sqlite3.version object using $(bin.version-info). sqlite3-api-build-version.js := $(dir.tmp)/sqlite3-api-build-version.js # sqlite3-api.jses = the list of JS files which make up # $(sqlite3-api.js.in), in the order they need to be assembled. sqlite3-api.jses := $(sqlite3-license-version.js) sqlite3-api.jses += $(dir.api)/sqlite3-api-prologue.js sqlite3-api.jses += $(dir.common)/whwasmutil.js sqlite3-api.jses += $(dir.jacc)/jaccwabyt.js sqlite3-api.jses += $(dir.api)/sqlite3-api-glue.js sqlite3-api.jses += $(sqlite3-api-build-version.js) sqlite3-api.jses += $(dir.api)/sqlite3-api-oo1.js sqlite3-api.jses += $(dir.api)/sqlite3-api-worker1.js sqlite3-api.jses += $(dir.api)/sqlite3-v-helper.js sqlite3-api.jses += $(dir.api)/sqlite3-vfs-opfs.c-pp.js sqlite3-api.jses += $(dir.api)/sqlite3-api-cleanup.js # "External" API files which are part of our distribution # but not part of the sqlite3-api.js amalgamation. SOAP.js := $(dir.api)/sqlite3-opfs-async-proxy.js # COPY_XAPI = a $(call)able function to copy $1 to $(dir.dout), where # $1 must be one of the "external" JS API files. define COPY_XAPI sqlite3-api.ext.jses += $$(dir.dout)/$$(notdir $(1)) $$(dir.dout)/$$(notdir $(1)): $(1) $$(MAKEFILE) cp $$< $$@ endef $(foreach X,$(SOAP.js),\ $(eval $(call COPY_XAPI,$(X)))) all quick: $(sqlite3-api.ext.jses) q: quick ######################################################################## # $(sqlite3-api*.*js) contain the core library code but not the # Emscripten-related glue which deals with loading sqlite3.wasm. In # theory they can be used by arbitrary build environments and WASM # loaders, but in practice that breaks down because the WASM loader # has to be able to provide all of the necessary "imports" to # sqlite3.wasm, and that list of imports is unknown until sqlite3.wasm # is compiled, at which point Emscripten sets up the imports # appropriately. Abstractly speaking, it's impossible for other build # environments to know exactly which imports are needed and provide # them. Tools like wasm-objdump can be used to find the list of # imports but it's questionable whether a non-Emscripten tool could # realistically use that info to provide proper implementations. # Sidebar: some of the imports are used soley by the Emscripten glue, # which the sqlite3 JS code does not rely on. # # We build $(sqlite3-api*.*) "because we can" and because it might be # a useful point of experimentation for some clients, but the # above-described caveat may well make them unusable for real-life # clients. # # sqlite3-api.js.in = the generated sqlite3-api.js before it gets # preprocessed. It contains all of $(sqlite3-api.jses) but none of the # Emscripten-specific headers and footers. sqlite3-api.js.in := $(dir.tmp)/sqlite3-api.c-pp.js $(sqlite3-api.js.in): $(sqlite3-api.jses) $(MAKEFILE) @echo "Making $@..." @for i in $(sqlite3-api.jses); do \ echo "/* BEGIN FILE: $$i */"; \ cat $$i; \ echo "/* END FILE: $$i */"; \ done > $@ ######################################################################## # emcc flags for .c/.o/.wasm/.js. emcc.flags := ifeq (1,$(emcc.verbose)) emcc.flags += -v # -v is _very_ loud but also informative about what it's doing endif ######################################################################## # emcc flags for .c/.o. emcc.cflags := emcc.cflags += -std=c99 -fPIC # -------------^^^^^^^^ we need c99 for $(sqlite3-wasm.c). emcc.cflags += -I. -I$(dir.top) ######################################################################## # emcc flags specific to building .js/.wasm files... emcc.jsflags := -fPIC emcc.jsflags += --minify 0 emcc.jsflags += --no-entry emcc.jsflags += -sWASM_BIGINT=$(emcc.WASM_BIGINT) emcc.jsflags += -sMODULARIZE emcc.jsflags += -sDYNAMIC_EXECUTION=0 emcc.jsflags += -sNO_POLYFILL emcc.jsflags += -sEXPORTED_FUNCTIONS=@$(EXPORTED_FUNCTIONS.api) emcc.exportedRuntimeMethods := \ -sEXPORTED_RUNTIME_METHODS=wasmMemory # wasmMemory ==> required by our code for use with -sIMPORTED_MEMORY emcc.jsflags += $(emcc.exportedRuntimeMethods) emcc.jsflags += -sUSE_CLOSURE_COMPILER=0 emcc.jsflags += -sIMPORTED_MEMORY emcc.jsflags += -sSTRICT_JS=0 # STRICT_JS disabled due to: # https://github.com/emscripten-core/emscripten/issues/18610 # TL;DR: does not work with MODULARIZE or EXPORT_ES6 as of version 3.1.31. # -sENVIRONMENT values for the various build modes: emcc.environment.vanilla := web,worker emcc.environment.bundler-friendly := $(emcc.environment.vanilla) emcc.environment.esm := $(emcc.environment.vanilla) emcc.environment.node := node # Note that adding "node" to the list for the other builds causes # Emscripten to generate code which confuses node: it cannot reliably # determine whether the build is for a browser or for node. ######################################################################## # -sINITIAL_MEMORY: How much memory we need to start with is governed # at least in part by whether -sALLOW_MEMORY_GROWTH is enabled. If so, # we can start with less. If not, we need as much as we'll ever # possibly use (which, of course, we can't know for sure). Note, # however, that speedtest1 shows that performance for even moderate # workloads MAY suffer considerably if we start small and have to grow # at runtime. e.g. OPFS-backed (speedtest1 --size 75) take MAY take X # time with 16mb+ memory and 3X time when starting with 8MB. However, # such test results are inconsistent due to browser internals which # are opaque to us. emcc.jsflags += -sALLOW_MEMORY_GROWTH emcc.INITIAL_MEMORY.128 := 134217728 emcc.INITIAL_MEMORY.96 := 100663296 emcc.INITIAL_MEMORY.64 := 67108864 emcc.INITIAL_MEMORY.32 := 33554432 emcc.INITIAL_MEMORY.16 := 16777216 emcc.INITIAL_MEMORY.8 := 8388608 emcc.INITIAL_MEMORY ?= 16 ifeq (,$(emcc.INITIAL_MEMORY.$(emcc.INITIAL_MEMORY))) $(error emcc.INITIAL_MEMORY must be one of: 8, 16, 32, 64, 96, 128 (megabytes)) endif emcc.jsflags += -sINITIAL_MEMORY=$(emcc.INITIAL_MEMORY.$(emcc.INITIAL_MEMORY)) # /INITIAL_MEMORY ######################################################################## emcc.jsflags += $(emcc.environment) emcc.jsflags += -sSTACK_SIZE=512KB # ^^^ ACHTUNG: emsdk 3.1.27 reduced the default stack size from 5MB to # a mere 64KB, which leads to silent memory corruption via the kvvfs # VFS, which requires twice that for its xRead() and xWrite() methods. # 2023-03: those methods have since been adapted to use a malloc()'d # buffer. ######################################################################## # $(sqlite3.js.init-func) is the name Emscripten assigns our exported # module init/load function. This symbol name is hard-coded in # $(extern-post-js.js) as well as in numerous docs. # # "sqlite3InitModule" is the symbol we document for client use, so # that's the symbol name which must be exported, whether it comes from # Emscripten or our own code in extern-post-js.js. # # That said... we can change $(sqlite3.js.init-func) as long as the # name "sqlite3InitModule" is the one which gets exposed via the # resulting JS files. That can be accomplished via # extern-post-js.js. However... using a temporary symbol name here # and then adding sqlite3InitModule() ourselves results in 2 global # symbols: we cannot "delete" the Emscripten-defined # $(sqlite3.js.init-func) because it's declared with "var". sqlite3.js.init-func := sqlite3InitModule emcc.jsflags += -sEXPORT_NAME=$(sqlite3.js.init-func) emcc.jsflags += -sGLOBAL_BASE=4096 # HYPOTHETICALLY keep func table indexes from overlapping w/ heap addr. #emcc.jsflags += -sSTRICT # fails due to missing __syscall_...() #emcc.jsflags += -sALLOW_UNIMPLEMENTED_SYSCALLS #emcc.jsflags += -sFILESYSTEM=0 # only for experimentation. sqlite3 needs the FS API #emcc.jsflags += -sABORTING_MALLOC # only for experimentation emcc.jsflags += -sALLOW_TABLE_GROWTH # ^^^^ -sALLOW_TABLE_GROWTH is required for installing new SQL UDFs emcc.jsflags += -Wno-limited-postlink-optimizations # ^^^^ emcc likes to warn when we have "limited optimizations" via the # -g3 flag. # emcc.jsflags += -sSTANDALONE_WASM # causes OOM errors, not sure why. # Re. undefined symbol handling, see: https://lld.llvm.org/WebAssembly.html emcc.jsflags += -sERROR_ON_UNDEFINED_SYMBOLS=1 emcc.jsflags += -sLLD_REPORT_UNDEFINED #emcc.jsflags += --allow-undefined #emcc.jsflags += --import-undefined #emcc.jsflags += --unresolved-symbols=import-dynamic --experimental-pic #emcc.jsflags += --experimental-pic --unresolved-symbols=ingore-all --import-undefined #emcc.jsflags += --unresolved-symbols=ignore-all ######################################################################## # -sMEMORY64=1 fails to load, erroring with: # invalid memory limits flags 0x5 # (enable via --experimental-wasm-memory64) # # ^^^^ MEMORY64=2 builds and loads but dies when we do things like: # # new Uint8Array(wasm.heap8u().buffer, ptr, n) # # because ptr is now a BigInt, so is invalid for passing to arguments # which have strict must-be-a-Number requirements. That aspect will # make any eventual port to 64-bit address space extremely painful, as # such constructs are found all over the place in the source code. ######################################################################## ######################################################################## # -sSINGLE_FILE: # https://github.com/emscripten-core/emscripten/blob/main/src/settings.js # # -sSINGLE_FILE=1 would be _really_ nice but we have to build with -g3 # for -O2 and higher to work (else minification breaks the code) and # cannot wasm-strip the binary before it gets encoded into the JS # file. The result is that the generated JS file is, because of the # -g3 debugging info, _huge_. ######################################################################## $(sqlite3-api-build-version.js): $(bin.version-info) $(MAKEFILE) @echo "Making $@..." @{ \ echo 'globalThis.sqlite3ApiBootstrap.initializers.push(function(sqlite3){'; \ echo -n ' sqlite3.version = '; \ $(bin.version-info) --json; \ echo ';'; \ echo '});'; \ } > $@ $(sqlite3-license-version.js): $(sqlite3.h) $(sqlite3-license-version-header.js) \ $(MAKEFILE) @echo "Making $@..."; { \ cat $(sqlite3-license-version-header.js); \ echo '/*'; \ echo '** This code was built from sqlite3 version...'; \ echo "**"; \ awk -e '/define SQLITE_VERSION/{$$1=""; print "**" $$0}' \ -e '/define SQLITE_SOURCE_ID/{$$1=""; print "**" $$0}' $(sqlite3.h); \ echo "**"; \ echo "** Using the Emscripten SDK version $(emcc.version)."; \ echo '*/'; \ } > $@ ######################################################################## # --post-js and --pre-js are emcc flags we use to append/prepend JS to # the generated emscripten module file. These rules set up the core # pre/post files for use by the various builds. pre-js.js.in := $(dir.api)/pre-js.c-pp.js post-js.js.in := $(dir.tmp)/post-js.c-pp.js post-jses.js := \ $(dir.api)/post-js-header.js \ $(sqlite3-api.js.in) \ $(dir.api)/post-js-footer.js $(post-js.js.in): $(post-jses.js) $(MAKEFILE) @echo "Making $@..." @for i in $(post-jses.js); do \ echo "/* BEGIN FILE: $$i */"; \ cat $$i; \ echo "/* END FILE: $$i */"; \ done > $@ ######################################################################## # call-make-pre-post is a $(call)able which creates rules for # pre-js-$(1).js. $1 = the base name of the JS file on whose behalf # this pre-js is for (one of: sqlite3, sqlite3-wasmfs). $2 is the # build mode: one of $(JS_BUILD_MODES). This # sets up --[extern-][pre/post]-js flags in # $(pre-post-$(1).flags.$(2)) and dependencies in # $(pre-post-$(1).deps.$(2)). define call-make-pre-post pre-post-$(1).flags.$(2) ?= $$(dir.tmp)/pre-js-$(1)-$(2).js: $$(pre-js.js.$(2)) $$(MAKEFILE) cp $$(pre-js.js.$(2)) $$@ @if [ sqlite3-wasmfs = $(1) ]; then \ echo "delete Module[xNameOfInstantiateWasm] /*for WASMFS build*/;"; \ elif [ sqlite3 != $(1) ]; then \ echo "Module[xNameOfInstantiateWasm].uri = '$(1).wasm';"; \ fi >> $$@ pre-post-$(1).deps.$(2) := \ $$(pre-post-jses.deps.$(2)) \ $$(dir.tmp)/pre-js-$(1)-$(2).js pre-post-$(1).flags.$(2) += \ $$(pre-post-common.flags.$(2)) \ --pre-js=$$(dir.tmp)/pre-js-$(1)-$(2).js endef # /post-js and pre-js ######################################################################## # Undocumented Emscripten feature: if the target file extension is # "mjs", it defaults to ES6 module builds: # https://github.com/emscripten-core/emscripten/issues/14383 sqlite3.wasm := $(dir.dout)/sqlite3.wasm sqlite3-wasm.c := $(dir.api)/sqlite3-wasm.c sqlite3-wasm.cses := $(sqlite3-wasm.c) $(sqlite3_wasm_extra_init.c) # sqlite3-wasm.o vs sqlite3-wasm.c: building against the latter # (predictably) results in a slightly faster binary. We're close # enough to the target speed requirements that the 500ms makes a # difference, so we build all binaries against sqlite3-wasm.c instead # of building a shared copy of sqlite3-wasm.o to link against. ######################################################################## # SQLITE3.xJS.EXPORT-DEFAULT is part of SQLITE3-WASMFS.xJS.RECIPE and # SETUP_LIB_BUILD_MODE, factored into a separate piece to avoid code # duplication. $1 is 1 if the build mode needs this workaround (esm, # bundler-friendly) and 0 if not (vanilla). # # Reminder for ESM builds: even if we use -sEXPORT_ES6=0, emcc _still_ # adds: # # export default $(sqlite3.js.init-func); # # when building *.mjs, which is bad because we need to export an # overwritten version of that function and cannot "export default" # twice. Because of this, we have to sed *.mjs to remove the _first_ # instance (only) of /^export default/. # # Upstream RFE: # https://github.com/emscripten-core/emscripten/issues/18237 define SQLITE3.xJS.ESM-EXPORT-DEFAULT if [ x1 = x$(1) ]; then \ echo "Fragile workaround for an Emscripten annoyance. See SQLITE3.xJS.RECIPE."; \ sed -i -e '0,/^export default/{/^export default/d;}' $@ || exit $$?; \ if ! grep -q '^export default' $@; then \ echo "Cannot find export default." 1>&2; \ exit 1; \ fi; \ fi endef # extern-post-js* and extern-pre-js* are files for use with # Emscripten's --extern-pre-js and --extern-post-js flags. extern-pre-js.js := $(dir.api)/extern-pre-js.js extern-post-js.js.in := $(dir.api)/extern-post-js.c-pp.js # Emscripten flags for --[extern-][pre|post]-js=... for the # various builds. pre-post-common.flags := \ --extern-pre-js=$(sqlite3-license-version.js) # pre-post-jses.deps.* = a list of dependencies for the # --[extern-][pre/post]-js files. pre-post-jses.deps.common := $(extern-pre-js.js) $(sqlite3-license-version.js) ######################################################################## # SETUP_LIB_BUILD_MODE is a $(call)'able which sets up numerous pieces # for one of the build modes. # # $1 = build mode name: one of $(JS_BUILD_MODES) # $2 = 1 for ESM build mode, else 0 # $3 = resulting sqlite-api JS/MJS file # $4 = resulting JS/MJS file # $5 = -D... flags for $(bin.c-pp) # $6 = emcc -sXYZ flags (CURRENTLY UNUSED - was factored out) # # emcc.environment.$(1) must be set to a value for the -sENVIRONMENT flag. define SETUP_LIB_BUILD_MODE $(info Setting up build [$(1)]: $(4)) c-pp.D.$(1) := $(5) pre-js.js.$(1) := $$(dir.tmp)/pre-js.$(1).js $$(eval $$(call C-PP.FILTER,$$(pre-js.js.in),$$(pre-js.js.$(1)),$$(c-pp.D.$(1)))) post-js.js.$(1) := $$(dir.tmp)/post-js.$(1).js $$(eval $$(call C-PP.FILTER,$$(post-js.js.in),$$(post-js.js.$(1)),$$(c-pp.D.$(1)))) extern-post-js.js.$(1) := $$(dir.tmp)/extern-post-js.$(1).js $$(eval $$(call C-PP.FILTER,$$(extern-post-js.js.in),$$(extern-post-js.js.$(1)),$$(c-pp.D.$(1)))) pre-post-common.flags.$(1) := \ $$(pre-post-common.flags) \ --post-js=$$(post-js.js.$(1)) \ --extern-post-js=$$(extern-post-js.js.$(1)) pre-post-jses.deps.$(1) := $$(pre-post-jses.deps.common) \ $$(post-js.js.$(1)) $$(extern-post-js.js.$(1)) $$(eval $$(call call-make-pre-post,sqlite3,$(1))) emcc.flags.sqlite3.$(1) := $(6) $$(eval $$(call C-PP.FILTER, $$(sqlite3-api.js.in), $(3), $(5))) $(4): $(3) $$(MAKEFILE) $$(sqlite3-wasm.cses) $$(EXPORTED_FUNCTIONS.api) $$(pre-post-sqlite3.deps.$(1)) @echo "Building $$@ ..." $$(emcc.bin) -o $$@ $$(emcc_opt_full) $$(emcc.flags) \ $$(emcc.jsflags) \ -sENVIRONMENT=$$(emcc.environment.$(1)) \ $$(pre-post-sqlite3.flags.$(1)) $$(emcc.flags.sqlite3.$(1)) \ $$(cflags.common) $$(SQLITE_OPT) $$(cflags.wasm_extra_init) $$(sqlite3-wasm.cses) @$$(call SQLITE3.xJS.ESM-EXPORT-DEFAULT,$(2)) @case $(1) in \ bundler-friendly|node) \ echo "Patching $(3) for sqlite3.wasm..."; \ rm -f $$(dir.dout)/sqlite3-$(1).wasm; \ sed -i -e 's/sqlite3-$(1).wasm/sqlite3.wasm/g' $$@ || exit $$$$?; \ ;; \ esac chmod -x $$(sqlite3.wasm) $$(maybe-wasm-strip) $$(sqlite3.wasm) @ls -la $@ $$(sqlite3.wasm) all: $(4) quick: $(4) CLEAN_FILES += $(3) $(4) endef # ^^^ /SETUP_LIB_BUILD_MODE ######################################################################## sqlite3-api.js := $(dir.dout)/sqlite3-api.js sqlite3.js := $(dir.dout)/sqlite3.js sqlite3-api.mjs := $(dir.dout)/sqlite3-api.mjs sqlite3.mjs := $(dir.dout)/sqlite3.mjs sqlite3-api-bundler-friendly.mjs := $(dir.dout)/sqlite3-api-bundler-friendly.mjs sqlite3-bundler-friendly.mjs := $(dir.dout)/sqlite3-bundler-friendly.mjs sqlite3-api-node.mjs := $(dir.dout)/sqlite3-api-node.mjs sqlite3-node.mjs := $(dir.dout)/sqlite3-node.mjs # Maintenance reminder: careful not to introduce spaces around args $1, $2 #$(info $(call SETUP_LIB_BUILD_MODE,vanilla,0, $(sqlite3-api.js), $(sqlite3.js))) $(eval $(call SETUP_LIB_BUILD_MODE,vanilla,0, $(sqlite3-api.js), $(sqlite3.js))) $(eval $(call SETUP_LIB_BUILD_MODE,esm,1, $(sqlite3-api.mjs), $(sqlite3.mjs), \ -Dtarget=es6-module, -sEXPORT_ES6 -sUSE_ES6_IMPORT_META)) $(eval $(call SETUP_LIB_BUILD_MODE,bundler-friendly,1,\ $(sqlite3-api-bundler-friendly.mjs),$(sqlite3-bundler-friendly.mjs),\ $(c-pp.D.esm) -Dtarget=es6-bundler-friendly)) $(eval $(call SETUP_LIB_BUILD_MODE,node,1,\ $(sqlite3-api-node.mjs),$(sqlite3-node.mjs),\ $(c-pp.D.bundler-friendly) -Dtarget=node)) # The various -D... values used by *.c-pp.js include: # # -Dtarget=es6-module: for all ESM module builds # # -Dtarget=es6-module -Dtarget=es6-bundler-friendly: intended for # "bundler-friendly" ESM module build. These have some restrictions # on how URL() objects are constructed in some contexts: URLs which # refer to files which are part of this project must be references # as string literals so that bundlers' static-analysis tools can # find those files and include them in their bundles. # # -Dtarget=es6-module -Dtarget=es6-bundler-friendly -Dtarget=node: is # intended for use by node.js for node.js, as opposed to by # node.js on behalf of a browser. Mixing -sENVIRONMENT=web and # -sENVIRONMENT=node leads to ambiguity and confusion on node's # part, as it's unable to reliably determine whether the target is # a browser or node. # ######################################################################## ######################################################################## # We have to ensure that we do not build $(sqlite3*.*js) in parallel # because they all result in the creation of $(sqlite3.wasm). We have # no way to build just a .[m]js file without also building the .wasm # file because the generated .[m]js file has to include info about the # imports needed by the wasm file, so they have to be built # together. i.e. we're building $(sqlite3.wasm) multiple times, but # that's unavoidable (and harmless, just a waste of build time). $(sqlite3.wasm): $(sqlite3.js) $(sqlite3.mjs): $(sqlite3.js) $(sqlite3-bundler-friendly.mjs): $(sqlite3.mjs) $(sqlite3-node.mjs): $(sqlite3.mjs) CLEAN_FILES += $(sqlite3.wasm) ######################################################################## # We need separate copies of certain supplementary JS files for the # bundler-friendly build. Concretely, any supplemental JS files which # themselves use importScripts() or Workers or URL() constructors # which refer to other in-tree (m)JS files quire a bundler-friendly # copy. sqlite3-worker1.js.in := $(dir.api)/sqlite3-worker1.c-pp.js sqlite3-worker1-promiser.js.in := $(dir.api)/sqlite3-worker1-promiser.c-pp.js sqlite3-worker1.js := $(dir.dout)/sqlite3-worker1.js sqlite3-worker1-promiser.js := $(dir.dout)/sqlite3-worker1-promiser.js sqlite3-worker1-bundler-friendly.js := $(dir.dout)/sqlite3-worker1-bundler-friendly.mjs sqlite3-worker1-promiser-bundler-friendly.js := $(dir.dout)/sqlite3-worker1-promiser-bundler-friendly.js $(eval $(call C-PP.FILTER,$(sqlite3-worker1.js.in),$(sqlite3-worker1.js))) $(eval $(call C-PP.FILTER,$(sqlite3-worker1.js.in),$(sqlite3-worker1-bundler-friendly.js),\ $(c-pp.D.bundler-friendly))) $(eval $(call C-PP.FILTER,$(sqlite3-worker1-promiser.js.in),$(sqlite3-worker1-promiser.js))) $(eval $(call C-PP.FILTER,$(sqlite3-worker1-promiser.js.in),\ $(sqlite3-worker1-promiser-bundler-friendly.js),\ $(c-pp.D.bundler-friendly))) $(sqlite3-bundler-friendly.mjs): $(sqlite3-worker1-bundler-friendly.js) \ $(sqlite3-worker1-promiser-bundler-friendly.js) $(sqlite3.js) $(sqlite3.mjs): $(sqlite3-worker1.js) $(sqlite3-worker1-promiser.js) ######################################################################## # batch-runner.js is part of one of the test apps which reads in SQL # dumps generated by $(speedtest1) and executes them. dir.sql := sql speedtest1 := ../../speedtest1 speedtest1.c := ../../test/speedtest1.c speedtest1.sql := $(dir.sql)/speedtest1.sql speedtest1.cliflags := --size 25 --big-transactions $(speedtest1): $(MAKE) -C ../.. speedtest1 $(speedtest1.sql): $(speedtest1) $(MAKEFILE) $(speedtest1) $(speedtest1.cliflags) --script $@ batch-runner.list: $(MAKEFILE) $(speedtest1.sql) $(dir.sql)/000-mandelbrot.sql bash split-speedtest1-script.sh $(dir.sql)/speedtest1.sql ls -1 $(dir.sql)/*.sql | grep -v speedtest1.sql | sort > $@ clean-batch: rm -f batch-runner.list $(dir.sql)/speedtest1*.sql # ^^^ we don't do this along with 'clean' because we clean/rebuild on # a regular basis with different -Ox flags and rebuilding the batch # pieces each time is an unnecessary time sink. batch: batch-runner.list all: batch # end batch-runner.js ######################################################################## # Wasmified speedtest1 is our primary benchmarking tool. # # emcc.speedtest1.common = emcc flags used by multiple builds of speedtest1 # emcc.speedtest1 = emcc flags used by main build of speedtest1 emcc.speedtest1.common := $(emcc_opt_full) emcc.speedtest1 := emcc.speedtest1 += -sENVIRONMENT=web emcc.speedtest1 += -sALLOW_MEMORY_GROWTH emcc.speedtest1 += -sINITIAL_MEMORY=$(emcc.INITIAL_MEMORY.$(emcc.INITIAL_MEMORY)) emcc.speedtest1.common += -sINVOKE_RUN=0 emcc.speedtest1.common += --no-entry emcc.speedtest1.common += -sABORTING_MALLOC emcc.speedtest1.common += -sSTRICT_JS=0 emcc.speedtest1.common += -sMODULARIZE emcc.speedtest1.common += -Wno-limited-postlink-optimizations EXPORTED_FUNCTIONS.speedtest1 := $(abspath $(dir.tmp)/EXPORTED_FUNCTIONS.speedtest1) emcc.speedtest1.common += -sSTACK_SIZE=512KB emcc.speedtest1.common += -sEXPORTED_FUNCTIONS=@$(EXPORTED_FUNCTIONS.speedtest1) emcc.speedtest1.common += $(emcc.exportedRuntimeMethods) emcc.speedtest1.common += -sALLOW_TABLE_GROWTH emcc.speedtest1.common += -sDYNAMIC_EXECUTION=0 emcc.speedtest1.common += --minify 0 emcc.speedtest1.common += -sEXPORT_NAME=$(sqlite3.js.init-func) emcc.speedtest1.common += -sWASM_BIGINT=$(emcc.WASM_BIGINT) speedtest1.exit-runtime0 := -sEXIT_RUNTIME=0 speedtest1.exit-runtime1 := -sEXIT_RUNTIME=1 # Re -sEXIT_RUNTIME=1 vs 0: if it's 1 and speedtest1 crashes, we get # this error from emscripten: # # > native function `free` called after runtime exit (use # NO_EXIT_RUNTIME to keep it alive after main() exits)) # # If it's 0 and it crashes, we get: # # > stdio streams had content in them that was not flushed. you should # set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline # when you printf etc. # # and pending output is not flushed because it didn't end with a # newline (by design). The lesser of the two evils seems to be # -sEXIT_RUNTIME=1 but we need EXIT_RUNTIME=0 for the worker-based app # which runs speedtest1 multiple times. $(EXPORTED_FUNCTIONS.speedtest1): $(EXPORTED_FUNCTIONS.api.main) @echo "Making $@ ..." @{ echo _wasm_main; cat $(EXPORTED_FUNCTIONS.api.main); } > $@ speedtest1.js := $(dir.dout)/speedtest1.js speedtest1.wasm := $(dir.dout)/speedtest1.wasm cflags.speedtest1 := $(cflags.common) -DSQLITE_SPEEDTEST1_WASM speedtest1.cses := $(speedtest1.c) $(sqlite3-wasm.c) $(eval $(call call-make-pre-post,speedtest1,vanilla)) $(speedtest1.js): $(MAKEFILE) $(speedtest1.cses) \ $(pre-post-speedtest1.deps.vanilla) \ $(EXPORTED_FUNCTIONS.speedtest1) @echo "Building $@ ..." $(emcc.bin) \ $(emcc.speedtest1) -I$(dir $(sqlite3.canonical.c)) \ $(emcc.speedtest1.common) \ $(cflags.speedtest1) $(pre-post-speedtest1.flags.vanilla) \ $(SQLITE_OPT) \ -USQLITE_C -DSQLITE_C=$(sqlite3.canonical.c) \ $(speedtest1.exit-runtime0) \ -o $@ $(speedtest1.cses) -lm $(maybe-wasm-strip) $(speedtest1.wasm) ls -la $@ $(speedtest1.wasm) speedtest1: $(speedtest1.js) all: speedtest1 CLEAN_FILES += $(speedtest1.js) $(speedtest1.wasm) # end speedtest1.js ######################################################################## ######################################################################## # tester1 is the main unit and regression test application and needs # to be able to run in 4 separate modes to cover the primary # client-side use cases: # # 1) Load sqlite3 in the main UI thread of a conventional script. # 2) Load sqlite3 in a conventional Worker thread. # 3) Load sqlite3 as an ES6 module (ESM) in the main thread. # 4) Load sqlite3 as an ESM worker. (Not all browsers support this.) # # To that end, we require two separate builds of tester1.js: # # tester1.js: cases 1 and 2 # tester1.mjs: cases 3 and 4 # # To create those, we filter tester1.c-pp.js with $(bin.c-pp)... $(eval $(call C-PP.FILTER,tester1.c-pp.js,tester1.js)) $(eval $(call C-PP.FILTER,tester1.c-pp.js,tester1.mjs,$(c-pp.D.esm))) $(eval $(call C-PP.FILTER,tester1.c-pp.html,tester1.html)) $(eval $(call C-PP.FILTER,tester1.c-pp.html,tester1-esm.html,$(c-pp.D.esm))) tester1: tester1.js tester1.mjs tester1.html tester1-esm.html # Note that we do not include $(sqlite3-bundler-friendly.mjs) in this # because bundlers are client-specific. all quick: tester1 ######################################################################## # Convenience rules to rebuild with various -Ox levels. Much # experimentation shows -O2 to be the clear winner in terms of speed. # Note that build times with anything higher than -O0 are somewhat # painful. .PHONY: o0 o1 o2 o3 os oz o-xtra := #o-xtra ?= -flto # ^^^^ -flto can have a considerably performance boost at -O0 but # doubles the build time and seems to have negligible, if any, effect # on higher optimization levels. o0: clean $(MAKE) -e "emcc_opt=-O0" o1: clean $(MAKE) -e "emcc_opt=-O1 $(o-xtra)" o2: clean $(MAKE) -j2 -e "emcc_opt=-O2 $(o-xtra)" qo2: clean $(MAKE) -j2 -e "emcc_opt=-O2 $(o-xtra)" quick o3: clean $(MAKE) -e "emcc_opt=-O3 $(o-xtra)" os: clean @echo "WARNING: -Os can result in a build with mysteriously missing pieces!" $(MAKE) -e "emcc_opt=-Os $(o-xtra)" oz: clean $(MAKE) -j2 -e "emcc_opt=-Oz $(o-xtra)" qoz: clean $(MAKE) -j2 -e "emcc_opt=-Oz $(o-xtra)" quick ######################################################################## # Sub-makes... # sqlite.org/fiddle application... include fiddle.make # Only add wasmfs if wasmfs.enable=1 or we're running (dist)clean ifneq (,$(filter wasmfs,$(MAKECMDGOALS))) wasmfs.enable ?= 1 else wasmfs.enable ?= $(if $(filter %clean,$(MAKECMDGOALS)),1,0) endif ifeq (1,$(wasmfs.enable)) # wasmfs build disabled 2022-10-19 per /chat discussion. # OPFS-over-wasmfs was initially a stopgap measure and a convenient # point of comparison for the OPFS sqlite3_vfs's performance, but it # currently doubles our deliverables and build maintenance burden for # little benefit. # ######################################################################## # Some platforms do not support the WASMFS build. Raspberry Pi OS is one # of them. As such platforms are discovered, add their (uname -m) name # to PLATFORMS_WITH_NO_WASMFS to exclude the wasmfs build parts. PLATFORMS_WITH_NO_WASMFS := aarch64 # add any others here THIS_ARCH := $(shell /usr/bin/uname -m) ifneq (,$(filter $(THIS_ARCH),$(PLATFORMS_WITH_NO_WASMFS))) $(info This platform does not support the WASMFS build.) HAVE_WASMFS := 0 else HAVE_WASMFS := 1 include wasmfs.make endif endif # /wasmfs ######################################################################## ######################################################################## # Push files to public wasm-testing.sqlite.org server wasm-testing.include = *.js *.mjs *.html \ ./tests \ batch-runner.list \ $(dir.dout) $(dir.sql) $(dir.common) $(dir.fiddle) $(dir.jacc) wasm-testing.exclude = sql/speedtest1.sql wasm-testing.dir = /jail/sites/wasm-testing wasm-testing.dest ?= wasm-testing:$(wasm-testing.dir) # ---------------------^^^^^^^^^^^^ ssh alias .PHONY: push-testing push-testing: rsync -z -e ssh --ignore-times --chown=stephan:www-data --group -r \ $(patsubst %,--exclude=%,$(wasm-testing.exclude)) \ $(wasm-testing.include) $(wasm-testing.dest) @echo "Updating gzipped copies..."; \ ssh wasm-testing 'cd $(wasm-testing.dir) && bash .gzip' || \ echo "SSH failed: it's likely that stale content will be served via old gzip files." ######################################################################## # If we find a copy of the sqlite.org/wasm docs checked out, copy # certain files over to it, noting that some need automatable edits... wasm.docs.home ?= ../../../wasm wasm.docs.found = $(if $(wildcard $(wasm.docs.home)/api-index.md),\ $(wildcard $(wasm.docs.home)),) .PHONY: update-docs ifeq (,$(wasm.docs.found)) update-docs: @echo "Cannot find wasm docs checkout."; \ echo "Pass wasm.docs.home=/path/to/wasm/docs/checkout or edit this makefile to suit."; \ exit 127 else wasm.docs.jswasm := $(wasm.docs.home)/jswasm update-docs: $(bin.stripccomments) $(sqlite3.js) $(sqlite3.wasm) @echo "Copying files to the /wasm docs. Be sure to use an -Oz build for this!" cp $(sqlite3.wasm) $(wasm.docs.jswasm)/. $(bin.stripccomments) -k -k < $(sqlite3.js) \ | sed -e '/^[ \t]*$$/d' > $(wasm.docs.jswasm)/sqlite3.js cp demo-123.js demo-123.html demo-123-worker.html $(wasm.docs.home) sed -n -e '/EXTRACT_BEGIN/,/EXTRACT_END/p' \ module-symbols.html > $(wasm.docs.home)/module-symbols.html endif # end /wasm docs ######################################################################## ######################################################################## # Create main client downloadable zip file: ifneq (,$(filter dist snapshot,$(MAKECMDGOALS))) include dist.make endif # Run local web server for the test/demo pages. httpd: althttpd -max-age 1 -enable-sab -page index.html